The Cabin In The (New-Gen) Woods.
The late ’90s/early ’00s were a golden age for teen horror movies, and that period’s immediately apparent in every flickering lightbulb, clown mask and Californian accent of Until Dawn’s ‘friends meet up in a remote lodge in the woods and start getting picked off’ horror adventure. In fact, the game’s co-writers, Graham Reznick and Larry Fessenden, have three decades between them of acting, writing, directing, editing and sound department credits in horror movies. Supermassive’s interactive scarer is clearly very aware of the old clichés, to the point that Until Dawn’s corniness seems intentional – an uncomplicated, schlocky teen slasher flick that you write and direct with the DualShock 4.