Where would Mario and Sonic be without these?
1 Leaps And Bounds
More than anything, a platformer needs platforms, things to jump on, leap off and hop over. That, without doubt, is an absolute must. What’s not so necessary, however, is that these obstacles stick to the rules of physics. How often, for example, have you seen games where the things you jump on are just floating in the air, as if held there by magic? Imagine, though, if platform games were based on real life. The biggest hurdle you’d probably have to get over would be when you climb the broken-down escalator in the tube station, on your daily commute. Or perhaps your greatest struggle would be just dragging your tired bones out of bed. Wouldn’t make for much of a game, though.