Breath Of The Wild director Hidemaro Fujibayashi tells us how Link embraced the open world
Under ordinary circumstances, Hidemaro Fujibayashi could be considered something of an industry veteran. He has, after all, been making games since 1995, when he joined Capcom – and he’s been a level designer, after a fashion, for even longer, having previously been responsible for planning the layouts of haunted houses for theme parks in Japan. Indeed, his ties to The Legend Of Zelda alone stretch back 16 years, to the two Oracle games for Game Boy Color.