Nintendo’s riotous territorial online shooter is preparing to make an indelible mark on the genre. By Matt Clapham
Every year, Splatoon co-director Yusuke Amano goes fishing for squid. It’s a common enough pastime in his home nation, the creatures’year-end spawning and subsequent migration north across the Sea Of Japan for summer creating ideal conditions for the sport. Yet despite the grin on his face as he announces this, we get the impression the break might have been less restful than usual lately. Wind back to circa 2013 and his then-new project, a four-versus-four multiplayer game full of squid, was in trouble. In trouble with Nintendo's higher-ups.