Lucas Pope’s obsession with antiaspirational vocations continues with Return Of The Obra Dinn, a game in which you play as a 19th-century insurance loss adjuster. Unlike the designer’s previous game, Papers, Please, which placed you in the musty environs of a fictional yet grimly recognisable Eastern European border checkpoint in the 1980s, here the location is somewhat more exotic, even if the work itself is just as monotonously gruelling. The Obra Dinn is an East Indian merchant ship which was lost at sea, somewhere around the Cape of Good Hope, while en route to the Orient. One October morning in 1808, the forsaken vessel drifts into port. The return is marked, not with rejoicing, but with red tape. As a trusty red-blooded insurance adjuster for the East India Company’s London Office, you embark on the ship and, against a soundtrack of creak and slop, you begin to figure out what happened to the 60-odd crew members (a number scaled back from Pope’s original, ambitious crew of 86), many of whose bodies litter its decks and nooks.