The difficult second album problem applies not only to music. In the realm of videogames, plenty of revered games and creators have been undermined by an inability to provide a sequel that is anywhere near the quality of the original. But from the challenging content to the arresting visuals, from the achingly cool music to the ferocious difficulty, everything that made Hotline Miami great is served up once again here.
Don’t think the similarities undermine the experience, though. A range of initially subtle changes to the formula eventually reveal themselves as impactful and welcome alterations and additions. Most immediate is the greater diversity. Where the first game saw you ransack a number of buildings that featured uniformly similar shades of pink floors,whitewalls and brown doors, here you’re quickly moved between interior and exterior locations, gang hideouts and film sets, forests and night clubs. It’s a glorious diversification of a focused visual style and one that elegantly destroys the naysayers claiming ‘pixel art’ has killed itself through cliché and saturation.