We sit down with one of gaming’s most influential developers, David Braben, to discuss the future of space travel and Elite’s long-awaited PlayStation debut
Elite Dangerous: Horizons changed forever on 5 January. Before then, the PC and Xbox One sci-fi simulator was a deep-space adventure filled with inter-player wranglings, political flashpoints and only small hints at there being something larger at play. But on 5 January a major event occurred: Commander DP Sayre was ripped out of a hyperspace jump and his ship was temporarily stripped of power as a massive alien Thargoids ship made first contact.